["有着重武器的亡命徒！", 2, 0, "n_armor", 8, 1200, 700, 40, 360, 5, 600, 2,
			[
				['Land_i_Stone_HouseSmall_V1_F',[-10,6,0],0,false],
				['CamoNet_BLUFOR_big_F',[-10,-4,0],0,false],
				['I_C_Offroad_02_unarmed_F',[-7.99951,-3.99146,0.00110054],179.998,false],
				['I_C_Offroad_02_LMG_F',[-11,-4.00146,0.00135803],179.999,false],
				['Land_Sleeping_bag_brown_F',[-4,9,1.26159],360,false],
				['Land_Sleeping_bag_brown_F',[-16,9,1.2413],0,false],
				['Land_Sleeping_bag_brown_F',[-6,9,1.25268],0,false],
				['Land_Sleeping_bag_brown_F',[-14,9,1.2423],0,false],
				['Land_Sleeping_bag_brown_F',[-18,9,1.24031],0,false],
				['Land_Sleeping_bag_brown_F',[-12,9,1.24329],0,false],
				['Land_SandbagBarricade_01_half_F',[3,-7,0],180,false],
				['Land_SandbagBarricade_01_half_F',[1,-7,0],180,false],
				['Land_SandbagBarricade_01_half_F',[0,-2,0],270,false],
				['Land_SandbagBarricade_01_half_F',[0,-6,0],270,false],
				['Land_SandbagBarricade_01_half_F',[0,-4,0],270,false],
				['Land_d_Windmill01_F',[13,8,0],90,false],
				['Land_LampShabby_F',[10,-7,0],180,false],
				['I_G_Mortar_01_F',[4,1.99976,0.0369086],179.998,true],
				['I_G_Mortar_01_F',[9,1.99976,0.036881],180,true],
				['I_GMG_01_high_F',[14,-6,-0.0118103],180.001,true],
				['I_HMG_01_high_F',[2,-5,-0.0121179],180.001,true],
				['Land_Ancient_Wall_8m_F',[16,-1,0],270,false],
				['Land_Ancient_Wall_8m_F',[16,5,0],270,false],
				['Land_Sleeping_bag_brown_F',[13,2,0],90,false],
				['Land_Sleeping_bag_brown_F',[13,0,0],90,false],
				['Land_BagBunker_Small_F',[14,-6,0],0,false],
				['Land_WoodPile_large_F',[3,8,0],180,false],
				['Land_WoodPile_large_F',[4,8,-0.199105],180,false],
				['Land_WoodPile_large_F',[5,8,0],180,false],
				['Land_Ancient_Wall_8m_F',[4,11,0],0,false],
				['Land_Ancient_Wall_8m_F',[9,11,0],0,false],
				['IG_supplyCrate_F',[-1.98975,9.54614,1.26959],270.001,false]
			],
			[
			"I_G_Soldier_AR_F",
			"I_G_Soldier_AR_F"
			]
		] call fn_createE;